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Zune HD Video: Free, but not for the faint of heart

I recently got myself a Zune HD.  I do like it a lot.  But now my video files just don’t have the quality to impress anyone when I want to show it off.  So I decided to re-rip some of my videos in a higher definition.  I soon remembered...
Posted Oct 05 2009, 01:18 PM by anachostic with | with no comments
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This’ll Be Easy

So many great adventures start with this line.  I am just wrapping up my own.  The task was simple:  Upgrade the hard drive in my laptop.  I was going from 80GB to 320GB.  What’s so hard about that?  You use Ghost, you have...
Posted Jul 03 2009, 08:23 PM by anachostic with | with no comments
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Ok, Now We’re Talking

I suppose, like many companies, we’re trying to stay under the radar from the roving hammers of economic suckdom.  I also think we’re doing pretty well at it.  Possibly like other companies, we are taking the opportunity to completely rethink...
Posted Feb 19 2009, 12:07 AM by anachostic with | with no comments
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Questions; Twenty of 'em

I was thinking of that interesting little pocket game, 20Q, where the game knows so many words and is able to figure out what word you're thinking of in 20 questions.  For the most part, it's not too bad.  It must really be pretty complex...
Posted Aug 12 2008, 12:41 AM by anachostic with | with no comments
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XNA Zune Games in VB

I've been spending a lot of time working on the game-play for the dungeon-type game for the Zune. Along the way, I've learned a lot about XNA. It's not as bad as I thought. It's just a bunch of new classes to understand. The programming...
Posted Jun 12 2008, 01:26 AM by anachostic with | with no comments
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Now a little less than fun project

A few very productive days with lots of progress... lots of momentum.  That's always trouble when you come up to "the wall."  The momentum you have gained certainly works against you. So in the few days, I created a usable map...
Posted Jun 01 2008, 11:08 PM by anachostic with | with no comments
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A new fun project

As most everyone should know, the Zune is doing games now.  XNA games, that is.  Well, I'm no XNA person, but I suspect I should be able to write a DLL in .NET for someone who does write XNA to implement. So I kicked around that idea for...
Posted May 30 2008, 01:16 AM by anachostic with | with no comments
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Testing Windows Live Writer

This is going to be a test of how Windows Live Writer works with my blog on SOAPitStop.  So far, most of seems pretty good.  The web layout function doesn't really honor line wrapping, so I'll just compose in normal view. I also downloaded...
Posted May 10 2008, 03:39 PM by anachostic with | with no comments
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Still kickin'

You know what? I am going to redo my ANSI project. I tested out a couple things and the .NET 2.0 console additions do away with all the crappy Win32 API calls I had to do. So now the basic plan if to have some objects like Form, Label, TextBox, MsgBox...
Posted Feb 20 2008, 12:57 AM by anachostic with | with no comments
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Kickin' It Old Skool

I was listening to a CD I made of some old MOD music from Future Crew and I wondered, what ever happened to my old ANSI project? The idea was to create a library of functions and effects to simulate the ANSI displays of yesteryear. I remember I had begun...
Posted Feb 09 2008, 12:54 AM by anachostic with | with no comments
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Delegatorial Rambling

I see in a sister blog a planned post regarding Delegates in .NET. I have used delegates before, and I think I have seen them misused before. But remaining on the positive, I'll describe what the delegate capability did for me. In an application I...
Posted Dec 12 2007, 11:55 PM by anachostic with | with no comments
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